OLD GARAGE ENVIRONMENT PROPS

As I further enhance my skills into environment art, I decided to start a big environment project and to model and texture all the assets so I can get used to the workflow and all the challenges along the road.
This pack of environment props is the first one where I used 3D scanning. The clean-up and retopology of the raw scans was made with Zbrush and Maya. The whole idea behind this assets was to capture the fine details of a scanned asset but also to have an optimized topology as well as LODs.
I also featured this asset pack on the Artstation Marketplace for anyone interested using these props in their environment.